Track Chairs: Daniel Cermak Sassenraath, Magdalena Zdrodowska, Palle Dahlstedt, Falk Heinrich.
The track calls for proposals that explore and contextualize the histories, methodologies and practices of art and technology.
This track is organized in 3 sessions and we welcome proposals which address the focus of one of the specified session themes below. However, we also welcome proposals addressing the track’s general theme.
1. Session: The Post-digital Revisited: New Instruments and tools – Daniel Cermak Sassenraath, ITU Denmark
Many media appear predicated on a paradigm of reproduction. For instance, music files or streams, movies, and in-game audio; if there is interaction between a medium and its surroundings it is often seem as problematic (e.g. compromised audio quality with headphones or in cars). Few works acknowledge or appropriate on-location audio such Alvin Lucier’s well-known ‘I am sitting in a room’ performance. This sub-track calls for submissions that challenges the paradigm of uni-directional audial reproduction, and collects, describes, discusses and reflects on perspectives and possibilities of multi-directional audio. For instance, a digital horror-game could employ ambient or environmental sounds recorded from the player’s surroundings at play-time.
2. Session: Hearing/non-hearing, technology and art – Magdalena Zdrodowska
The session calls for proposal that investigate the experience of hearing / non-hearing, including:
- the physical condition of non-hearing, namely the deafness, such as:
- past, present and future of sound amplification
- the impact of deaf-targeted amplifying equipment on mainstream technology (e.g. cybernetics, sound film)
- the deaf experience of sound and music (e.g. vibrations, amplification)
- the “translation” of music into signing
- usage of deaf-targeted instruments in art
- deliberate non-hearing, especially in urban public spaces:
- practices of isolation from unwanted/unpleasant/threatening sounds
- both everyday and artistic strategies of sound elimination or selection
- architectural aspects of creating quiet or soundproof rooms and spaces
- headphones, walkman, ipod… – the tools of sound elimination and selection
- hearing and non-hearing in different cultural contexts
3. Session: Art-based research methodologies in the Art & Technology field – Palle Dahlstedt & Falk Heinrich.
Practice-based research is a growing field with many trajectories and formats. The academic field of arts-informed research is positioned in-between the methods more traditional art academies and the media art and culture programs at universities. What possibilities does practice-based research harbour for, firstly, the academic field of art and technology proper and, secondly, for the tackling of societal challenges?
This session calls for submissions that investigate and contextualize academic arts-informed research, its theories and methodologies, its merits, histories, challenges and possible futures.